180 degree rule:
When shooting a scene that switches between points of view you must not cross the line that divides it into two halves.
Continuity Editing:
Editing that is consistent in its presentation of the world to ensure the audience can make sense of the narrative.
Cut – away:
A shot of any length showing something that is in visible range of the preceding shot.
Cut in:
A close up of an object or other small part of the preceding shot.
Cross-cutting :
Cutting repeatedly between two locations.
Deep focus:
All aspects of the screen can be seen.
Eyeline match:
Allows the audience to see where the character is looking.
Graphic match:
A cut emphasising something similar in the first and second images, usually by placing them in a similar screen position.
High key lighting:
Used to make the lighting seem realistic/natural
Jump cut:
A cut that the audience notices.
Low key lighting:
Creates a contrast between light and shadows
Match on action:
A cut between two angles on the same action.
Panning shot:
The camera moves slowly across from side to side
Pulling focus:
This changes the subject of focus.
Rule of thirds:
The screen is divided by two imaginary lines and the intersections are where the audience will focus their attention.
Selective focus:
Some aspects are vivid others are blurred
Shot-reverse-shot:
The point of view alternates between two opposite positions.
Tilt shot:
The camera moves up and down from a fixed axis
Tracking shot:
The camera follows the action, moving along tracks
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